Unleash Your New Powers
Posted by Tyveris on December 2, 2013
The barriers between worlds have torn, releasing Chimeric Cinders into the dark and dangerous dungeons of Ellyria and The Sleeping Lands. The King's Sages claim that these Cinders hold the key to unlocking astonishing new powers.
Heroes in both realms must work together to collect enough Chimeric Cinders to empower the legendary Ritual of R'hul. Once the King's Sages have all they need for their magic, the energy in the Cinders will be focused, unlocking powerful new abilities in your Tome of Power.
You can claim Chimeric Cinders by clearing dungeons throughout both worlds. With each passing hour more Cinders will appear to replace those you have claimed, so you can return to each dungeon many times over. The 20,000 heroes who collect the most Chimeric Cinders for the Sages will receive a special piece of headgear to honor their achievement and new-found prowess.
Full Patch Notes
- Six new abilities for each class added.
- Removed the ability for elites to spawn other elites.
- Increased the duration between spirit spawns.
- Changed shade summoner spawns from one to two and decreased cooldown.
- Fixed bug where dismount power was displaying "Untrained"
- Recovery stat wasn't being applied to DoT healing.
- Tooltip text on disclipine upgrade ability mouseover no longer gets cut off.
- Fixed Justicar tower animations
- Fixed Ice Lance Rank 4 tooltip.
- Dungeon complete screen has been improved.
- Bug causing stars to not display correctly on dungeon door plates has been fixed.
- Fixed accuracy bug with Pyromania, Hailstone Embrace, Charon's Blades, and Sentinel Form.
Fall Festival: The Green Knight's Challenge
Posted by Tyveris on October 28, 2013
For one horrifying Halloween week, the Green Knight has come to Dungeon Blitz. The ghostly warrior wishes to battle all challengers from every level. Enter his dimension of horror, overcome his bloodthirsty minions, and face the dread knight himself to claim your reward.
Victorious heroes receive a key to one of The Green Knight’s many treasure vaults, wherein lies gold, legendary materials for your forge, unique Halloween pets and gear, and even the reins to his legendary Nightmare Steed as your mount.
You may face the knight every 12 hours during the week of October 28 to November 4. This Challenge will never again return to Dungeon Blitz, and these unique rewards will stand eternal testament to your bravery and skill. Find the Green Knight in Black Rose Mire, and show him and the world what a true champion looks like.
The Green Knight will give a special honor to the three worthiest champions - statues in their likeness that will stand in Black Rose Mire as testament to their greatness.
Dungeon Blitz: Call to Power - Open Beta Begins
Posted by Tyveris on July 18, 2013
Dungeon Blitz: Call to Power is now in Open Beta! Come over to the beta server
to get a first look at everything new in Dungeon Blitz's biggest expansion yet. Then add your voice to the discussion in the new forums as we polish up the new systems over the next few weeks.
We can't wait for you to mold your character with powerful new Disciplines. Let your Rogue study the mysterious arts of the Shadowstalker or the Viperblade. Transform your Mage into a Flameseer or a Frostbringer. Train your Paladin in the way of the Sentinel or the Justicar. Each Discipline comes with awesome new abilities and a unique play style. Plus, earn Talentstones to customize you Discipline path, and create a unique character that reflects your personal style.
And there is so much more! We've added great new Abilities for every class, and hundreds of ways to customize your character's powers with Ability Training. Conquer and rebuild a huge new Keep, then craft powerful gems at the revamped Forge to improve your gear. We've rewritten the story, added quests, reworked art, and made a thousand other improvements.
So head to http://beta.bluemammoth.com/db/
to join in the fun.
Beta Update and New Forums
Posted by Tyveris on June 27, 2013
We're back! And big things are in the works. Our huge update, Dungeon Blitz: Call to Power
is in closed beta right now, speeding along towards open beta and final release later this Summer.
The Forums are back up, cleared of technical issues. We'll be bringing over all the old forum posts at some point, but for now we've just got the News section, which we plan to populate with lots of info about the impending update. Also, you'll have to create a new account here on the forums. Forum accounts are just for that, and they are not currently tied to your Dungeon Blitz account. This means our Facebook and Kongregate users can join in the discussion much more easily. We're also taking volunteers for moderators, so if you're responsible, patient, and interested shoot us an email at email@example.com
So, what's in this new update? I'm glad I pretended you asked! Here are just the highlights:
Every class gets access to new advanced power sets called Disciplines. These more than double your available powers at any given moment and add a lot of variety to each hero.
Now your character's home really is his or her castle, where you will forge, upgrade, collect, and improve all sorts of wondrous new things. The expansive house is now the focus of character advancement and customization.
No two heroes are identical, and our new talent system will let you specialize your character as you level up so it matches your play style. Tweak your abilities to enhance the way you best kill monsters.
We've reworked the entire story, from beginning to end, along with new characters and art throughout all the levels. Fight your way onto goblin-held beaches and work your way up to ruler of Ellyria over the course of our epic new saga.
All these features are in the final stages of testing. It's been a long wait, but we think you'll agree that Dungeon Blitz: Call to Power
is a brand new, and even better experience. We can't wait for you to get you hands on it.
Dungeon Blitz: Year One
Posted by Tyveris on April 2, 2013
Since Dungeon Blitz launched, 4 MILLION different Heroes...
Over the course of 10 MILLION hours played...
Earned 200 TRILLION Gold Pieces...
Defeated 3 BILLION Monsters...
Blitzed 30 MILLION Dungeons...
Slew 5 MILLION Dragons...
All in just Year One.
Countless thanks to all the players who have made Dungeon Blitz a success!
In the coming weeks we'll reveal even more details about our giant new Spring Update. This massive pack of new features will be free to all players and introduce master classes and a ton of new abilities, a new talent tree, a vastly expanded player-owned house system, and a completely rewritten and expanded story.
Follow us on Facebook
for the latest details - new updates throughout the coming weeks.