Founder
Lincoln is the co-founder and CTO of Blue Mammoth Games. Before Blue Mammoth, Lincoln worked on the MMOs City of Heroes, Champions Online, and World of Darkness. He holds a Computer Science degree from the University of Virginia, and his expertise is in multiplayer server architecture, networking, and gameplay.
Founder
Matt is a fifteen year game industry vet whose credits include City of Heroes, City of Villains, and Global Agenda. His real love is for quirky 2D games like Castle Crashers and Monkey Island, classic animation, and board games. Other programmers make fun of him because his degree is in history.
Executive Producer
Zeke is best known as the Lead Designer on the MMO Neverwinter, but has been a design lead on several other hit MMOs including Star Trek Online, City of Villains, and Champions Online. Zeke got his start working on the RPG Deadlands. Predictably, he also plays fiddle and banjo.
Art Lead
Dave was an illustrator at the Disney Design Group in Orlando before joining Blue Mammoth. He has a degree in Sequential Art from the Savannah College of Art and Design. He enjoys music, martial arts, and his favorite game is The Legend of Zelda: The Wind Waker. If he could produce a patronus, it would take the form of NY cop John McClane. Fans can follow his work at http://www.oddling.com.
Technical Artist
Nick has a BA Game Art and Design from the Art Institute of Atlanta, and is a former sponsored skateboarder. As lead technical artist, he is a Red Mage responsible for level scripting, animation, UI design, and anything else we can think of.
Animator
Darolle has a BS in Game Art and Design from the Art Institute of Pittsburgh. His hobbies are gaming, gaming, hiking, and gaming.
Programmer
Matt has a BS in Computational Media from Georgia Tech. Before joining Blue Mammoth, he worked at EA and Menue and founded an indie iOS team. His specialties include power prototyping and playing games until dawn.
Programmer
Dan has a BS in Computer Science from University of Virginia. An avid competitive gamer, Dan is a Master League player in Starcraft 2, a Gold League player in League of Legends, and a Platinum Brawlhalla Player. When he's not pwning kids online, he spends his time coaching kickball, softball, and basketball.
Animator
Terry has a BFA in Media Arts and Animation from The Art Institute of Atlanta. He's a big fan of Viewtiful Joe, Zelda, Freakazoid, and 90's instrumental rock music.
Animator
Jade has a BFA in Media Arts and Animation from The Art Institute of Atlanta. He loves well designed FPS and platform games, and has probably lost the most life to Smash Bros. and Elder Scrolls.
Programmer
Andrew has a BS and Masters in Computer Science from UGA and Georgia Tech, respectively. Before joining Blue Mammoth, Andrew was a web and game developer at Tapjoy, Idle Games, and MTV Networks. Andrew plays first-person shooters, softball, board games, and EDH. His all-time favorite games are Melee, Metroid Prime, Bad Company 2, and Mass Effect 2.
Programmer
Nicolas is a full-stack programmer who's driven by a passion to create fun and unique experiences. He's into story just as much as competition and is always looking for a challenge. He likes RPGs, FPS, RTS, ARTS, MOBAs, and ok, basically everything, but his top picks of all-time are Dark Souls, Overwatch, and Ori.
Esports
David, better known as Foda in the competitive gaming world, has been the World Champion in several games (including ours) over the past 10 years. Now, a loyal member of the team, he organizes the events he used to compete in.
Artist
Emmanuel has a BFA in Graphic Design from Auburn University, and a WSQ in Industrial Design from FZD School of Design. He loves the Souls series, Alabama Shakes, and rock climbing.
Combat
Eric has a background in teaching youth and pre-college courses in Game Design, as well as laboratory science. His favorite games include anything in the fighting genre, Zelda, Dance Dance Revolution, and horror games.
Artist
Jordan has an MFA in Illustration from the Savannah College of Art and Design. He enjoys drawing, soccer, and platformers like Uncharted and Zelda.