ABOUTCAREERSCONTACT

Blue Mammoth Games is an independent game development studio based in the northern suburbs of Atlanta, Georgia. The studio was founded in 2009 by veterans of Cryptic Studios and Hi-Rez Studios, and specializes in online multiplayer games with large player bases.

Blue Mammoth developed and published Brawlhalla, a free-to-play fighting game for PC and Mac, coming to PlayStation in 2017. Brawlhalla has had over five million players, and is currently the most played fighting game on Steam. The second annual Brawlhalla World Championship will take place in Atlanta in November of 2017. Learn more at www.brawlhalla.com

Our first game, the MMO Dungeon Blitz, has had over seven million players, and was recognized by Facebook as among its "highest rated and most played games."

MEET THE TEAM
Lincoln Hamilton

Lincoln Hamilton

Founder

Lincoln is the co-founder and CTO of Blue Mammoth Games. Before Blue Mammoth, Lincoln worked on the MMOs City of Heroes, Champions Online, and World of Darkness. He holds a Computer Science degree from the University of Virginia, and his expertise is in multiplayer server architecture, networking, and gameplay.

Matt Woomer

Matt Woomer

Founder

Matt is a fifteen year game industry vet whose credits include City of Heroes, City of Villains, and Global Agenda. His real love is for quirky 2D games like Castle Crashers and Monkey Island, classic animation, and board games. Other programmers make fun of him because his degree is in history.

Zeke Sparkes

Zeke Sparkes

Executive Producer

Zeke is best known as the Lead Designer on the MMO Neverwinter, but has been a design lead on several other hit MMOs including Star Trek Online, City of Villains, and Champions Online. Zeke got his start working on the RPG Deadlands. Predictably, he also plays fiddle and banjo.

Nick Dolce

Nick Dolce

Technical Artist

Nick has a BA Game Art and Design from the Art Institute of Atlanta, and is a former sponsored skateboarder. As lead technical artist, he is a Red Mage responsible for level scripting, animation, UI design, and anything else we can think of.

Dave Montes

Dave Montes

Artist

Dave was an illustrator at the Disney Design Group in Orlando before joining Blue Mammoth. He has a degree in Sequential Art from the Savannah College of Art and Design. He enjoys music, martial arts, and his favorite game is The Legend of Zelda: The Wind Waker. If he could produce a patronus, it would take the form of NY cop John McClane. Fans can follow his work at http://www.oddling.com.

Darolle McKnight

Darolle McKnight

Animator

Darolle has a BS in Game Art and Design from the Art Institute of Pittsburgh. His hobbies are gaming, gaming, hiking, and gaming.

Matt Carroll

Matt Carroll

Programmer

Matt has a BS in Computational Media from Georgia Tech. Before joining Blue Mammoth, he worked at EA and Menue and founded an indie iOS team. His specialties include power prototyping and playing games until dawn.

Dan Nguyen

Dan Nguyen

Programmer

Dan has a BS in Computer Science from University of Virginia. An avid competitive gamer, Dan is a Master League player in Starcraft 2, a Gold League player in League of Legends, and a Platinum Brawlhalla Player. When he's not pwning kids online, he spends his time coaching kickball, softball, and basketball.

Terry Legan

Terry Legan

Animator

Terry has a BFA in Media Arts and Animation from The Art Institute of Atlanta. He's a big fan of Viewtiful Joe, Zelda, Freakazoid, and 90's instrumental rock music.

Jade Joyner

Jade Joyner

Animator

Jade has a BFA in Media Arts and Animation from The Art Institute of Atlanta. He loves well designed FPS and platform games, and has probably lost the most life to Smash Bros. and Elder Scrolls.

Andrew Brasuell

Andrew Brasuell

Programmer

Andrew has a BS and Masters in Computer Science from UGA and Georgia Tech, respectively. Before joining Blue Mammoth, Andrew was a web and game developer at Tapjoy, Idle Games, and MTV Networks. Andrew plays first-person shooters, softball, board games, and EDH. His all-time favorite games are Melee, Metroid Prime, Bad Company 2, and Mass Effect 2.

Nicolas Crider

Nicolas Crider

Programmer

Nicolas is a rookie programmer we drafted right out of high school. Scouts rate him as a high upside prospect with a feel for the game and a solid wingspan.

David Kisich

David Kisich

eSports

David, better known as Foda in the competitive gaming world, has been the World Champion in several games (including ours) over the past 10 years. Now, a loyal member of the team, he organizes the events he used to compete in.

Dan Nichols

Dan Nichols

Marketing

Dan has a BA in Marketing Communications from Columbia College Chicago. His game genres of choice are fighting games, roguelikes, stealth, RPGs, and whatever you define Monster Hunter / Dark Souls as being. Formerly the best Brawlhalla player in early Closed Beta, he now works to welcome new players to Brawlhalla.

Emmanuel Favela

Emmanuel Favela

Artist

Emmanuel has a BFA in Graphic Design from Auburn University, and a WSQ in Industrial Design from FZD School of Design. He loves the Souls series, Alabama Shakes, and rock climbing.

Eric Devlin

Eric Devlin

Combat

Eric has a background in teaching youth and pre-college courses in Game Design, as well as laboratory science. His favorite games include anything in the fighting genre, Zelda, Dance Dance Revolution, and horror games.

Jordan Wynder

Jordan Wynder

Artist

Jordan has an MFA in Illustration from the Savannah College of Art and Design. He enjoys drawing, soccer, and platformers like Uncharted and Zelda.